Many years Ago I worked on a project which became Rational Team Concert 1.0. The ability (via OSLC) to link to all of the development assets made life easier. I could easily click from requirements to test results. Today I spend majority of my days in github which doesn’t have the same type of linkage. While linkage made my life easier it did not mean the assets were in sync which caused greater overhead. Recently I adopted BDD (Behavior Driven Development) and found myself using it for…everything.
Frankly it just makes sense to use it for everything from javascript applications to infrastructure ansible playbooks. All of your requirements in one place with your code and it encourages better requirements. It sounds too good to be true and unfortunately it can be a hard sell to others. Especially since the main advertised use case for BDD is to help the business owner/requirements author which don’t always have a strong presence on smaller projects.
I recall a few projects where I spent majority of my time calling myself an architect and converting business requirements to development requirements & test cases for development. Frankly it was like playing a game of telephone. In software development the best way to ensure requirements are met are to have less middle men.
I have learned the hard way that documenting requirements is important. Even if you think it is for disposable code. On one hand it forces you to think about what you are going to write. So you spend less time rewriting your code. However on the other hand projects have a habit of lasting far longer than they should. Your future self will thank you for documenting.
Better requirements
I started my IBM career in the Rational acquisition back in 2003. Home of requirements, governance, testing, and traceability software. I have an entire book on gathering and writing requirements that I quote from more often than I should. Nevertheless a good project manager, architect, designer, or anyone else in a requirements gathering role is not always available for projects. So a simple language/framework like Gherkin that anyone can use is far better than nothing.
While I was a Teaching Assistant for the introduction to computer science class at Clark University I taught students to outline preconditions and postconditions for each method before writing a line of code. Gherkin is essentially the same thing with given, when, and then. “Given” is your precondition, “when” is your method action, and “then” is your postcondition. You write them for each scenario of each feature.
Features
BDD documentation is different from other project related documentation. It isn’t a substitute for a decisions document or design thinking outputs. Those are all point in time documents. A BDD Feature is a living document which outlines the current expectation for a solution’s specific feature,
Think about how a typical development project is managed. You have an agile story or change request for the solution to implement. Then over time you have additional stories or change requests to change that behavior. An archeological dig through documents, development assets, and meeting notes are required to grasp current behavior.
The basic schema of a feature document is as follows:
Feature: <feature name> <Feature Description> Background: Given <precondition> And <precondition> Scenario: <scenario name> Given <precondition> Where <action> Then <postcondition
Now of course it can get far more complicate but that is the basic gist. It is human readable and can be used to describe the solution, component, or system role features.
The Glue
More documentation is all good but it isn’t code. Text only has impact if it can pass/fail code. That is where step code comes in. Now depending on which language you are using step code will look slightly different however it will look something like this:
@given(’text’) function setup_scenario_x (test_context) { … }
Each step is a method to match to feature document text, an action to perform, and a scoped variable to the test. Yes this is essentially a form of unit test at the end of the day but it provides very different insight.
End of the day
Up to recently I was a born again test driven developer. I would translate my requirements into an architecture decision document, then to component specifications, then to tests, and lastly write my code. This process over time proved less and less agile. Constant change made this inflexible. Majority of my test were written to ensure my code addressed null pointer exceptions and reach 100% coverage. While important what is critical for a minimum viable product is just enough code to meet the business requirements.
For more information about BDD and a great framework to get you started go to the cucumber project.